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{"id":58767,"date":"2019-02-14T15:03:40","date_gmt":"2019-02-14T20:03:40","guid":{"rendered":"https:\/\/webdesigndev.com\/?p=58767"},"modified":"2019-02-14T15:04:13","modified_gmt":"2019-02-14T20:04:13","slug":"defining-design-constraints-for-client","status":"publish","type":"post","link":"https:\/\/webdesigndev.com\/defining-design-constraints-for-client\/","title":{"rendered":"Defining Design Constraints When Designing for a Client"},"content":{"rendered":"

As graphic designers, we work with color, typography, and other elements of design every day. There are many amazing resources and free assets available for designers today. Sometimes having too many options can feel overwhelming and can lead to a lack of clarity especially when designing for clients. With an entire color landscape available to help you hone your skill, it would make sense to establish some parameters when choosing different elements for your design. By narrowing down this landscape into specific spectrums, we will show you how to hone in on what the client is looking for.<\/p>\n

By turning different elements of your design into a spectrum- classifying something in a way that it falls between two extreme points, we are able to identify different features associated with\u00a0it and how it may influence the overall design. This way of working helps you get on the same page as your client from the very beginning and ensures that we don’t get too far down the wrong path.<\/p>\n

When you define key elements like content density, color, typography, photography style, illustration, and other basic design elements at an early stage, you are able to collaborate better. When you present and collaborate on these ideas during the earliest part of the project you are able to determine which direction you want to take your designs.<\/p>\n